MACUL 2017
Designing <Thinking> Your Own Breakout EDU Game
Session Description:
Have you run a Breakout EDU game that was designed by someone else? If you are ready to take the leap into designing your own gamme, look no further! Using principles of design thinking, everyone in this session will work collaboratively to design game clues and puzzles. With a mix of resources, ideas, and lots of sticky notes, you will walk away with many ideas you can use to design your own Breakout EDU games.
Have you run a Breakout EDU game that was designed by someone else? If you are ready to take the leap into designing your own gamme, look no further! Using principles of design thinking, everyone in this session will work collaboratively to design game clues and puzzles. With a mix of resources, ideas, and lots of sticky notes, you will walk away with many ideas you can use to design your own Breakout EDU games.
Presentation
Presenters
Kelly McGee
District Media Specialist & Tech Integration Support @lukevan12 http://sites.google.com/a/godfrey-lee.org/the-centers/ |